A Compendium of the Ancient Gods
Gullveig, plate

In the early days, before the war between the Aesir and the Vanir, there came to the hall of the Aesir a strange woman called Gullveig — "Gold-Drink" or "Gold-Power" — who practiced seiðr, the magic of the Vanir, and who was greedy for gold. The Aesir struck her with their spears and burnt her in their hall; three times they burnt her, three times she rose up from the flames, and she lived afterward as Heid, the witch, and went among mankind teaching the magic that no woman ought to know.

Her three killings and three resurrections were the spark that began the long war between the Aesir and the Vanir — for the Vanir, of whom Gullveig was, would not endure the murder of one of their own. The two kindreds of gods waged war thereafter for many seasons, until at last they made peace, exchanging hostages; the Vanir sent Njord, Freyr, and Freyja to dwell among the Aesir, and the Aesir sent Mímir and Hœnir to dwell among the Vanir. So the conflict that began with Gullveig's burning was at length resolved, but the resolution shaped the pantheon for ever after.

Whether Gullveig was actually Freyja under another name — whether the great goddess of the Vanir went disguised among the Aesir and was attacked, beginning thereby the war for her own people — was suggested already in antiquity, and remains a likely interpretation. The name Heid, "the bright one," is also a name applied to seiðr-wielding women throughout the sagas, and the figure may stand for the type of the powerful sorceress whom male warrior-society both required and feared.

Curator’s note

What the sources say, and what later tradition added. The sources for this bay

Gullveig appears in Vǫluspá 21-22, the locus classicus of the Aesir-Vanir war; the identification with Freyja was proposed in the nineteenth century and has been defended (Karl Müllenhoff, Folke Ström) and disputed. The seiðr-tradition with which she is associated is well-attested across the sagas — practiced by Freyja, by Thurid Sundafyllir, by various human völvur — and was generally regarded as feminine magic, dangerous to male practitioners. The structure of the Aesir-Vanir war as a foundational reconciliation between two divine kindreds has been compared (notably by Georges Dumézil) to similar mythic structures elsewhere — Romans and Sabines, Devas and Asuras — though the Norse case has its own distinctive emphasis on the magical-feminine power of the Vanir.

Kin in the sources

Each tie is quoted from the entry that states it.

When the sources speak

Dated witnesses for The Norse and Germanic Gods. A date marks when the evidence was written down, not when the belief began. The whole timeline

2nd–1st millennia BCE
Indo-European language dispersals and regional Bronze Age cultures provide a remote comparative background, not a recoverable common canon.
c. 500 BCE–1 CE
Iron Age material culture, names, sanctuaries, and classical ethnography offer early but external evidence for Celtic and Germanic religions.
1st–4th centuries CE
Roman inscriptions and provincial cults preserve many Celtic, Germanic, and local divine names.
4th–8th centuries CE
Migration-period and early medieval conversion transform ritual institutions while heroic traditions continue.
8th–11th centuries CE
Viking Age poetry, runic evidence, archaeology, and Scandinavian conversion form the core context of Norse myth.
9th–12th centuries CE
Slavic, Baltic, and Finnic traditions enter chronicles and missionary accounts, often through hostile observers.
11th–14th centuries CE
Irish, Welsh, and Icelandic manuscripts preserve major narrative corpora in Christian literary environments.
12th–16th centuries CE
Saxo, saga compilers, Baltic chroniclers, and later antiquarians systematize or reinterpret older material.

Floor plan

The rooms follow one another in the order their peoples first appear in the written record.

  1. The Cradle of Citiesc. 3400 BCE to 395 CE. 115 works
  2. The Gift of the Nilec. 4000 BCE to 395 CE. 73 works
  3. The Olympian Orderc. 1600 BCE to 750 CE. 152 works
  4. The Persian Worldc. 2000 BCE to 1010 CE. 30 works
  5. The Levantine Borderlandsc. 1200 BCE to 500 CE. 20 works
  6. The Edges of Empirec. 2000 BCE to 1500 CE. 33 works
  7. The Etruscan Worldc. 900 BCE to 750 CE. 22 works
  8. The Roman Inheritancec. 1200 BCE to 500 CE. 58 works
  9. The Northern Inheritancec. 2000 BCE to 1600 CE. 131 works